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Super Mario 64 Hack Bundle (9 full hacks, link in description)



PLEASE READ THE ENTIRE DESCRIPTION BEFORE COMMENTING (yes, I know it’s a bit long)
This hack pack consists of 9 different hacks. You can download them together or individually (links coming up soon). These hacks are pre-patched so you don’t have to patch them yourself (.z64 file format). The hacks contained include:

MEDIAFIRE LINKS:
1. Super Mario Star Road (130 stars)
Download at: http://adf.ly/rZQ07
File size: 11.63 MB
2. Super Mario 64: The Green Stars (130 stars)
Download at:…

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12 Comments on Super Mario 64 Hack Bundle (9 full hacks, link in description)

  1. @supergaming kid64
    Hello, I'll probably see the hack itself before deciding if it should come up here. If it doesn't make it, I'll post a message with the link so you can download the pre-patched version.

  2. If you can patch a game called Super Mario bros 3 mix, on nes found at romhacking.com , a hack to Smb3, I would be very thankful.

  3. wow. Thanks.This really helped,because I couldn't patch the rom

  4. What about Linux!!! If you're using Linux, Download Mupen64. First, Sixtyforce, regiser to not lose progress! Use Mupen for mac. Promise Me. There is one for mac.

  5. Thanks. I personally like games that don't require save states. I loved every bit of Star Road, and I hope some of these others are like it. I liked most of 74, but the last levels required save stating, so that kind of ruined it for me. I probably won't ever play 74 extreme or night of doom for this reason.

  6. I have a big problem. For Super Mario 74 EE, whenever I load a savestate, it says "Unhandled CicChip(-1) in first DMA" and pauses the CPU. I'm fine with it doing that at the beginning but it does that literally EVERY TIME I load a savestate and it's driving me crazy. Please help!

  7. Thaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaanks !!!!!!

  8. So I had a problem similar to the one George Izaguirre mentioned , with the roms not being able to run despite using Project64 1.6. The trick I used to fix is written in the folder of Mario's nightmare. Copy paste:

    4. If you are using "Project 64 1.6": 
    *Open it and press Ctrl+T. 
    *Open the "Options" tab and uncheck "Hide Advanced Settings".
    *Close the settings box and press Ctrl+T again. 
    *Open the "Advanced" tab and set "Default Memory Size" to "8 MB".
    *In addition, I recommend you set it to 1 Counter Factor under ROM settings.

    Before doing this, I could not run any of the hacked roms with Project 64 1.6, so this might be useful information to include. 

  9. I'm honestly kind of shocked that SM74EE only got 71/100… What was the reason for that? It totally deserves 100/100… and Night of Doom too, for sure. SM74EE is a lot better and way more fun than NoD and also a bit easier. SM74EE is replay worthy, NoD is not, or maybe not even worth to play in the first place, the levels are too dark and there's too much quicksand.

  10. WOW! These hacks are epic! It's just that 74 extreme and night of doom are completely evil. 😛 GOOD LUCK EVERYONE!

  11. @George Izaguirre
    1. Make sure you're using Project64 1.6 (no other version will work) or sixtyforce (any version).
    2. If you're using Project64, first go into the .exe file and run it.
    3. Select rom using File/Open Rom (Ctrl-O)
    4. If you are using "Project 64 1.6": 
    *Open it and press Ctrl+T. 
    *Open the "Options" tab and uncheck "Hide Advanced Settings".
    *Close the settings box and press Ctrl+T again. 
    *Open the "Advanced" tab and set "Default Memory Size" to "8 MB".
    *In addition, I recommend you set it to 1 Counter Factor under ROM settings.
    5. Choose your rom from the list.
    6. Run it. Ignore any signs that appear.
    If you made the folder containing the rom the default folder that appears when you start Project64, the rom will say Bad Rom? Use GoodN64 to (something). This doesn't mean that you can't open the rom. Open it anyway.
    P.S. Hope this is of use to you.

  12. It says Star road s a bad rom. what do i do

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